top of page

SURVIVAUR

Survivaur: Image

SURVIVAUR - PLAYABLE WEBGL BUILD

Playable here thanks to Simmer.IO

Survivaur: HTML Embed

DOWNLOAD

Download the game here.

Survivaur: HTML Embed
Survivaur: Pro Gallery

DEVELOPMENT SPECIFICATIONS

TEAM SIZE

4-6

We received 2 new teammates near the end of the trimester

DEVELOPMENT TIME

13 Weeks

The first 3 weeks of development were purely design/documentation work, 9 were active development, and one was for finalization.

ENGINE

Unity (2D)

We were required to use Unity for this trimester, as it was before we were introduced to UE4

GENRE

Local Multiplayer Fighting Game

It's a 2 player arena melee combat game

Survivaur: List

SOURCE REPOSITORY

My pushes are under the alias "Inumbratus"

This is the GitHub repository used for development of this project.

Survivaur: HTML Embed

MY WORK ON THE PROJECT

Things I made

CHARACTER CONTROLLERS

​

I created the functionality for the player characters. This includes resource management actions (eating, blocking), attacking, and a custom input manager.

Unity C# Script

MENU FUNCTIONALITY

I created the functionality for the main menu and modified it multiple times to meet the requirements of the project manager throughout development.

Unity C# Script

CUSTOM INPUT MANAGER

The version of unity we used didn't support remapping user inputs, so I made a new one that did and serialized them.

Unity C# Script

CHARACTER ANIMATION STATE MACHINES

I set up the animation state machines used by the player characters.

Unity Editor

THE PREMISE

The idea for a 2D Dinosaur fighting game was mine.

My gigantic brain

Survivaur: List

SCRIPT EXAMPLE

Unity C# Script

This is the base script used for all the player controlled characters within Survivaur.

Survivaur: HTML Embed
bottom of page